How changing mission timers could work in Red Dead Online This has led to an “AFK” meta in Red Dead Online that’s been present since launch, players will idly wait for several minutes at the end of a mission to earn the maximum reward, which is fun for nobody. Players are penalised for finishing missions too quickly, receiving lower rewards when turning in a bounty or recovering a wagon. Yet in Red Dead Online, it’s the opposite. Usually, when a mission timer starts, players are rewarded for finishing as quickly as possible. Lower end properties in slums can provide shelter, storage and a place to rest, with high-end mansions giving players space to display trophies and plan any outlaw opportunities that may come. The wide variety of properties also means players at different points of their Red Dead Online journey can own a property suitable to their needs. Giving players a permanent base of operations would allow players to plan heists or robberies in a future update, store horses, pets or even wagons. Some are currently used for online missions, whilst many more have no use and are little more than shells. There are already hundreds of properties across the map in Red Dead Online that have the potential to be player homes. How player-owned properties could work in Red Dead Online Yet even the wealthiest characters in Red Dead Online are relegated to a temporary campsite as their main base of operations. Any vehicles added should also come with a host of liveries and customisation options, giving players their own unique identities.įrom GTA Online to games like New World & Elder Scrolls Online, players can own homes as a place to store weapons, vehicles and even display trophies from their adventures. Perhaps an armoured wagon to deal with ambushes & hideouts, carts so players can have impromptu races or even a six-seater wagon so the whole posse can travel in style. Giving players the option to own wagons and carts to keep would not only introduce more variety when travelling, but it would also give players a new approach to dealing with different scenarios. How player-owned wagons could work in Red Dead Online Adding to that, horses alone offer limited protection from the elements, ambushes and animals you’ll encounter on your travels. There are also the Bounty & Hunting wagons, however, they aren’t always practical and for those riding with a large posse, have limited space. The only current option for players travelling across the frontier is riding a trusty steed, and even then, players are limited to the number of horses they can own. Purchases such as vehicles, apartments & cosmetics are all separated, meaning your second character can have its own identity. Players are permitted two characters per account, with both characters sharing a bank balance and for those wanting an easier time, the second character can also match the level of your primary character up to level 120. How multiple character slots could work in Red Dead Onlineįollowing the GTA Online model could work well, as it’s already popular among GTA fans. The only other alternative is setting up a brand new profile on your platform of choice, meaning achievements & playtime wouldn’t be credited to your primary account and in the worst-case scenario, would require a second purchase of the game. The rumour mill is currently silent, leaving fans to speculate about what types of updates Red Dead Online will see in the future if any, so we’ve compiled a list of 20 features and updates that not only could be feasibly added but would also bring a new lease of life to the frontier.Ī staple in most RPG and MMO-lite games, players have long lamented that Red Dead Online limits you to only one character, requiring you to delete your existing character if you wanted a fresh start on the same account. The previous Red Dead Online update, Blood Money, released in July 2021, received a lukewarm reception from many fans, and a delay to the typical Winter update has only made matters worse as fans are left wondering what the future holds for the game they love. Throughout January, #SaveRedDeadOnline, a campaign started by frustrated fans has been trending on Twitter, and almost every announcement or retweet from Rockstar since, has seen their comment section flooded with the hashtag, with many accompanying comments from fans giving ideas & concepts for future updates. It’s not uncommon for live service titles to start slowly before gaining traction, Sea of Thieves, Fallout 76 and many other titles traversed this path, including Red Dead Online’s older sibling, GTA Online. Red Dead Online, the newest release from Rockstar Games recently turned 3 years old, yet for many fans, it feels as if the game has been forgotten, when at this stage, Red Dead Online should be in its prime. 20 updates that could save Red Dead Online
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